RuneHub
Tech Trends
RuneAI
RuneHub
Programming Education Platform

Master programming through interactive tutorials, hands-on projects, and personalized learning paths designed for every skill level.

Stay Updated

Learning Tracks

  • Programming Languages
  • Web Development
  • Data Structures & Algorithms
  • Backend Development

Practice

  • Interview Prep
  • Interactive Quizzes
  • Flashcards
  • Learning Roadmaps

Resources

  • Tutorials
  • Tech Trends
  • Search
  • RuneAI

Support

  • FAQ
  • About Us
  • Privacy Policy
  • Terms of Service
  • System Status
© 2026 RuneAI. All rights reserved.
RuneHub
Tech Trends
RuneAI
RuneHub
Programming Education Platform

Master programming through interactive tutorials, hands-on projects, and personalized learning paths designed for every skill level.

Stay Updated

Learning Tracks

  • Programming Languages
  • Web Development
  • Data Structures & Algorithms
  • Backend Development

Practice

  • Interview Prep
  • Interactive Quizzes
  • Flashcards
  • Learning Roadmaps

Resources

  • Tutorials
  • Tech Trends
  • Search
  • RuneAI

Support

  • FAQ
  • About Us
  • Privacy Policy
  • Terms of Service
  • System Status
© 2026 RuneAI. All rights reserved.
RuneHub
Tech Trends
RuneAI
RuneHub
Programming Education Platform

Master programming through interactive tutorials, hands-on projects, and personalized learning paths designed for every skill level.

Stay Updated

Learning Tracks

  • Programming Languages
  • Web Development
  • Data Structures & Algorithms
  • Backend Development

Practice

  • Interview Prep
  • Interactive Quizzes
  • Flashcards
  • Learning Roadmaps

Resources

  • Tutorials
  • Tech Trends
  • Search
  • RuneAI

Support

  • FAQ
  • About Us
  • Privacy Policy
  • Terms of Service
  • System Status
© 2026 RuneAI. All rights reserved.
RuneHub
Tech Trends
RuneAI

Programming Languages

1 topic · 323 articles

    • What is JavaScript? A Complete Beginner Guide
    • What is JavaScript Used For in Web Development
    • Is JavaScript Frontend or Backend? Full Guide
    • JavaScript vs Java: Core Differences Explained
    • How to Start Coding in JavaScript for Beginners
    • The Complete History of JavaScript Explained
    • Who Invented JavaScript? The Brendan Eich Story
    • How JavaScript Evolved from ES1 to Modern ES6+
    • The History of ECMAScript and JavaScript Guide
    • How JavaScript Works in the Browser Explained
    • What is a JavaScript Engine? A Complete Guide
    • How Browsers Read and Execute JavaScript Code
    • How to Run JavaScript in the Browser and Node
    • How to Execute JavaScript in Chrome DevTools
    • Deploying JS Apps Free with GitHub Student Plan
    • JS Variables Guide: How to Declare and Use Them
    • JavaScript Variable Naming Conventions & Rules
    • Global vs Local Variables in JavaScript Guide
    • var vs let vs const: JS Variable Declarations
    • Why You Should Stop Using var in JavaScript
    • When to Use let vs const in Modern JavaScript
    • JavaScript Data Types: A Complete Beginner Guide
    • What are Dynamic Data Types in JavaScript?
    • Primitive vs Reference Types in JS: Full Guide
    • How JavaScript Stores Primitive Values in Memory
    • JavaScript Type Conversion & Coercion Explained
    • JavaScript Implicit vs Explicit Type Conversion
    • Guide to JavaScript Template Literals & Strings
    • Creating Multi-Line Strings in JS With Backticks
    • JS Operators: Arithmetic, Logical & Comparison
    • JavaScript Operator Precedence: Complete Guide with Examples
    • How to Use the typeof Operator in JavaScript: Full Guide
    • What is NaN in JavaScript? A Complete Not a Number Guide
    • How to Check for NaN in JavaScript Using isNaN() Function
    • Undefined vs Null in JavaScript: Key Differences Explained
    • Why You Should Never Assign Undefined in JavaScript Code
    • How to Write Single and Multi-Line Comments in JavaScript
    • JavaScript Commenting Best Practices Every Coder Should Know
    • JavaScript Semicolons: Are They Required? A Complete Guide
    • Automatic Semicolon Insertion (ASI) in JavaScript Explained
    • JavaScript Strict Mode ('use strict') Explained
    • Common Errors Caught by JavaScript Strict Mode
    • JavaScript Console Methods: log, warn & errors
    • Grouping Logs Together with console.group() JS
    • Basic JavaScript Debugging Tips for Beginners
    • How to Read and Understand JavaScript Stack Traces
    • JavaScript If Statement: A Complete Beginner Guide
    • How to Write If Else Statements in JS: Full Guide
    • JavaScript Else If: Chaining Multiple Conditions
    • JS Switch Statement vs If Else: Which is Better?
    • How to Use the JavaScript Switch Case Full Guide
    • JavaScript Ternary Operator: Complete Syntax Guide
    • Chaining Ternary Operators in JavaScript Tutorial
    • JS For Loop Syntax: A Complete Guide for Beginners
    • How to Loop Through Arrays using JS For Loops Guide
    • JavaScript While Loop Explained: A Complete Guide
    • How to Avoid Infinite Loops in JS: Full Tutorial
    • JS Do-While Loop: Syntax and Practical Use Cases
    • JavaScript Break Statement: Exiting Loops Early
    • JavaScript Continue Statement: Skipping Iterations
    • How to Write Nested Loops in JavaScript: Tutorial
    • Optimizing JavaScript Loops for Fast Performance
    • What are Truthy and Falsy Values in JavaScript?
    • JavaScript Logical Short-Circuiting Complete Guide
    • What is a Function in JavaScript? Beginner Guide
    • How to Declare and Call a JavaScript Function
    • JavaScript Function Expressions vs Declarations
    • JavaScript Arrow Functions: A Complete ES6 Guide
    • When to Avoid Using Arrow Functions in JavaScript
    • JS Function Parameters vs Arguments: Differences
    • How to Use Default Parameters in JS Functions
    • JavaScript Rest Parameters: A Complete Tutorial
    • What is a Callback Function in JS? Full Tutorial
    • How to Pass a Function as an Argument in JS Guide
    • Pure vs Impure Functions in JavaScript Explained
    • Writing Pure Functions in JS: A Complete Tutorial
    • JavaScript IIFE: Immediately Invoked Functions
    • How to Use Recursion in JavaScript: Full Tutorial
    • Preventing Stack Overflow in JavaScript Recursion
    • Higher-Order Functions in JavaScript: Full Guide
    • Returning Functions from Functions in JavaScript
    • JavaScript Function Scope: Local vs Global Scope
    • Understanding JavaScript Hoisting for Beginners
    • JavaScript Execution Context: A Complete Tutorial
    • What is an Array in JavaScript? A Complete Guide
    • How to Create and Initialize JavaScript Arrays
    • Accessing and Modifying JS Array Elements Guide
    • JS Array Push and Pop Methods: A Complete Guide
    • JS Array Shift and Unshift Methods: Full Tutorial
    • JavaScript Array Slice Method: A Complete Guide
    • JavaScript Array Splice Method: Complete Tutorial
    • JS Array Slice vs Splice: What is the Difference?
    • How to Use the JavaScript Array Map Method Today
    • JavaScript Array Filter Method: Complete Tutorial
    • Using the JavaScript Array Reduce Method Guide
    • JavaScript Array forEach Loop: Complete Tutorial
    • JS Array Map vs forEach: Which Should You Use?
    • JavaScript Array Find and findIndex Methods Guide
    • JS Array Some and Every Methods: Complete Guide
    • How to Sort Arrays in JavaScript: Complete Guide
    • Sorting Numbers Correctly in JS Arrays Tutorial
    • JS Array Flat Method: Flatten Nested Arrays Fast
    • JavaScript Array flatMap Method: Complete Guide
    • JavaScript Array Destructuring: Complete Tutorial
    • JavaScript Functions Explained: From Basic to Advanced Concepts
    • JavaScript Loops Tutorial: for, while & do-while
    • JavaScript Conditional Statements: if, else & switch Guide
    • Learn JavaScript Step by Step Tutorial with Real Examples
    • JavaScript Objects & Arrays: Complete Tutorial
    • JS Spread Operator for Arrays: Complete Tutorial
    • How to Merge Two Arrays in JavaScript Full Guide
    • Removing Duplicates from JavaScript Arrays Guide
    • Top JS Array Methods Interview Questions to Know
    • What is an Object in JavaScript? Beginner Guide
    • How to Create Objects in JavaScript: Full Guide
    • Accessing Object Properties in JS: Full Tutorial
    • JS Objects: Dot Notation vs Bracket Notation
    • Adding and Deleting Properties in JS Objects
    • JavaScript Object Methods: A Complete Tutorial
    • The 'this' Keyword in JavaScript Objects Guide
    • JavaScript Object Destructuring Complete Guide
    • Renaming Variables in JS Object Destructuring
    • How to Use Object.assign in JavaScript Properly
    • JS Object Keys, Values, and Entries Full Guide
    • How to Loop Through a JavaScript Object Tutorial
    • JS Optional Chaining (?.) Syntax Complete Guide
    • JS Nullish Coalescing Operator (??) Full Guide
    • How to Clone a JavaScript Object Without Errors
    • Shallow Copy vs Deep Copy in JavaScript Objects
    • What is the DOM in JavaScript? A Beginner Guide
    • Understanding the HTML DOM Tree Structure Guide
    • Selecting DOM Elements in JavaScript Full Guide
    • How to Use JS querySelector and querySelectorAll
    • How to Use getElementById in JS: Complete Guide
    • JS getElementsByClassName vs querySelector Guide
    • How to Change Text Content Using JavaScript DOM
    • innerText vs textContent in JavaScript Explained
    • Using innerHTML Safely in JavaScript DOM Methods
    • Changing CSS Styles with JavaScript DOM Methods
    • Building Beautiful JS UIs with Inter & Outfit
    • Adding and Removing CSS Classes with JavaScript
    • How to Use classList toggle in JavaScript DOM
    • Creating HTML Elements with JavaScript DOM Guide
    • Appending Elements to the DOM in JS: Full Guide
    • Removing HTML Elements Using JavaScript Methods
    • How to Add Event Listeners in JS: Complete Guide
    • Handling Click Events in JavaScript: Full Guide
    • JavaScript Keyboard Events: keyup and keydown
    • JavaScript Event Bubbling Explained for Beginners
    • JavaScript Event Delegation: Complete Tutorial
    • Using preventDefault() in JavaScript Full Guide
    • JavaScript Form Handling and Submission Tutorial
    • Basic Form Validation with JavaScript Tutorial
    • Build a JavaScript Todo App: Beginner DOM Project
    • Build a JS Counter App: Beginner DOM Mini Project
    • Build a JS Calculator: Beginner DOM Mini Project
    • JavaScript Closures Deep Dive: Complete Guide
    • Practical Use Cases for JS Closures in Real Apps
    • How to Prevent Memory Leaks in JavaScript Closures
    • JavaScript Lexical Scope: A Complete Tutorial
    • How Lexical Environment Works in JavaScript
    • JS Execution Context Deep Dive: Full Tutorial
    • Understanding the JavaScript Call Stack Guide
    • How the JS Call Stack Handles Function Execution
    • JavaScript setTimeout Behavior: Complete Guide
    • How setInterval Works in JavaScript: Architecture
    • Clearing Timeouts and Intervals in JavaScript
    • The JavaScript Event Loop Explained in Detail
    • JS Microtasks vs Macrotasks: A Complete Guide
    • JavaScript Callbacks vs Promises: Full Tutorial
    • Avoiding Callback Hell in JavaScript: Complete Tutorial
    • JavaScript Promise Chaining: A Complete Guide
    • How to Handle Promise Rejections in JavaScript
    • How to Use Promise.all in JavaScript: Complete Tutorial
    • Using Promise.allSettled for Reliable JavaScript APIs
    • How to Use Promise.race in JavaScript: Complete Guide
    • JavaScript async/await: Complete Tutorial Guide
    • Converting Promises to async/await in JavaScript
    • JavaScript try/catch Tutorial: Advanced Error Handling
    • Handling Async Errors With try/catch in JavaScript
    • Creating Custom Errors in JavaScript: Complete Tutorial
    • Extending the JavaScript Error Class: Full Guide
    • The JavaScript Prototype Chain: Complete Guide
    • JavaScript __proto__ vs prototype: What Is the Difference?
    • How Prototypal Inheritance Works in JavaScript
    • Modifying the JavaScript Object Prototype: Guide
    • JS Constructor Functions: A Complete Tutorial
    • JavaScript Classes Explained: Complete Tutorial
    • JavaScript Class Inheritance: Complete Tutorial
    • Using the super Keyword in JavaScript Classes
    • JavaScript Static Methods: A Complete Tutorial
    • Encapsulation in JavaScript: Complete Tutorial
    • Creating Private Class Fields in Modern JS
    • Polymorphism in JavaScript: Complete Tutorial
    • The JavaScript this Keyword: Full Deep Dive
    • How Arrow Functions Change this in JavaScript
    • Losing this in JavaScript Callbacks Explained
    • JS bind, call, and apply Methods: Full Tutorial
    • When to Use JS bind vs call vs apply: Full Guide
    • JS let vs const: An Advanced Memory Deep Dive
    • Advanced Arrow Functions in JS: Complete Guide
    • Returning Objects from JS Arrow Functions Guide
    • Advanced Array and Object Destructuring Guide
    • Renaming Variables During JS Destructuring Guide
    • JS Spread vs Rest Operator Complete Tutorial
    • Copying Nested Objects With the JS Spread Operator
    • JavaScript ES6 Modules Import Export Guide
    • JavaScript Default Exports Complete Tutorial
    • JavaScript Named Exports a Complete Tutorial
    • Dynamic Imports in JavaScript Complete Guide
    • Advanced JS Optional Chaining Complete Guide
    • Advanced JS Nullish Coalescing Full Tutorial
    • Logical Assignment Operators in JS Complete Guide
    • Deploying JS Modules Using the GitHub Student Plan
    • JavaScript Tagged Template Literals Deep Dive
    • Building Custom JS String Parsers Full Tutorial
    • The JS Event Loop Architecture Complete Guide
    • Browser Web APIs in JavaScript Complete Guide
    • How to Use the JS Fetch API Complete Tutorial
    • Handling POST Requests With JS Fetch API Guide
    • Uploading Files via JS Fetch API Complete Guide
    • Building a Dynamic JS Portfolio at Parthh.in
    • How to Use Axios in JavaScript: Complete Guide
    • Axios Interceptors in JavaScript: Complete Guide
    • Advanced API Error Handling in JS: Full Guide
    • Debouncing in JavaScript: A Complete Tutorial
    • Building a Search Bar with JS Debouncing Guide
    • Throttling in JavaScript: A Complete Tutorial
    • Scroll Event Throttling in JavaScript: Full Guide
    • Rate Limiting in JavaScript: Complete Tutorial
    • Advanced JS Promise Patterns: Complete Tutorial
    • API Retry Patterns in JavaScript: Full Tutorial
    • Using AbortController in JS: Complete Tutorial
    • Canceling Fetch Requests in JavaScript Full Guide
    • JavaScript Web Streams API: A Complete Tutorial
    • JavaScript Async Generators: Complete Tutorial
    • JS LocalStorage API Guide: A Complete Tutorial
    • Storing Complex Objects in JS LocalStorage Guide
    • JS SessionStorage API Guide: Complete Tutorial
    • How to Manage Cookies in JS: Complete Tutorial
    • Parsing and Deleting Browser Cookies With JS
    • JS Geolocation API Guide: A Complete Tutorial
    • Tracking User Location With JavaScript Geolocation
    • JavaScript Clipboard API: A Complete Tutorial
    • Building a Copy to Clipboard Button in JavaScript
    • JavaScript History API Guide: Complete Tutorial
    • Creating an SPA Router With the JS History API
    • JS Intersection Observer API: Complete Tutorial
    • Implementing Infinite Scroll with JS Observers
    • JavaScript Mutation Observer: Complete Tutorial
    • Tracking DOM Changes with JS Mutation Observers
    • JavaScript Notifications API: Complete Tutorial
    • Requesting Desktop Notification Permissions in JS
    • The Web Storage API: Local vs Session Storage
    • Using the Web Audio API in JavaScript Full Guide
    • Fixing JavaScript Memory Leaks: Complete Guide
    • How to Find and Fix Memory Leaks in JavaScript
    • Identifying Detached DOM Elements in JavaScript
    • JavaScript Garbage Collection Complete Guide
    • How V8 Garbage Collector Works in JavaScript
    • Mark-and-Sweep Algorithm in JS: Full Tutorial
    • JavaScript Profiling: Advanced Performance Guide
    • Using Chrome DevTools for JS Performance Tuning
    • How to Measure JavaScript Execution Time Accurately
    • JS Code Splitting: Advanced Performance Guide
    • Implementing Route-Level Code Splitting in JS
    • Lazy Loading in JavaScript: Complete Tutorial
    • How to Lazy Load Images and Components in JS
    • JavaScript Tree Shaking: A Complete Tutorial
    • Removing Dead Code with JS Tree Shaking Guide
    • JavaScript Bundlers: An Advanced Architecture
    • Webpack vs Vite vs Rollup: JS Bundler Guide
    • Optimizing JavaScript for Core Web Vitals Guide
    • Minifying and Uglifying JavaScript Code for Production
    • JavaScript Module Pattern: Advanced Tutorial
    • Implementing the Revealing Module Pattern JS
    • JavaScript Singleton Pattern: Complete Guide
    • When to Use the Singleton Pattern in JS Apps
    • JavaScript Observer Pattern: Complete Guide
    • Building a Reactive UI with the JS Observer
    • The JavaScript Factory Pattern: Complete Guide
    • Creating Dynamic Objects with JS Factory Pattern
    • JavaScript Strategy Pattern: Complete Guide
    • The JavaScript Proxy Pattern: Complete Guide
    • JavaScript Decorator Pattern: Complete Guide
    • Using Decorators for Logging in JS Architecture
    • The JavaScript Pub/Sub Pattern: Complete Guide
    • Building an Event Bus with JS Pub/Sub Pattern
    • JavaScript MVC Architecture: Complete Guide
    • Building Vanilla JS Apps with MVC Architecture
    • Vanilla JS State Management for Advanced Apps
    • Building Enterprise UI Systems in Vanilla JS
    • JavaScript V8 Engine Internals: Complete Guide
    • How the Google V8 Engine Compiles JavaScript
    • JavaScript Parsing and Compilation: Full Guide
    • Abstract Syntax Trees (AST) in JavaScript Guide
    • V8 Hidden Classes in JavaScript: Full Tutorial
    • Optimizing JS Object Creation for V8 Engine
    • JavaScript Inline Caching: A Complete Tutorial
    • JavaScript Bytecode Explained: Complete Guide
    • Ignition Interpreter and JS Bytecode Tutorial
    • JavaScript JIT Compilation Advanced Tutorial
    • TurboFan Compiler and JS Optimization Guide
    • JavaScript Event Loop Internals Full Guide
    • Understanding libuv and JS Asynchronous I/O
    • Call Stack vs Task Queue vs Microtask Queue in JS
    • Advanced JavaScript Proxies Complete Guide
    • Data Binding with JS Proxies Complete Guide
    • Intercepting Object Calls with JS Proxy Traps
    • JavaScript Reflect API Advanced Architecture
    • Using Reflect and Proxy Together in JavaScript
    • JavaScript WeakMap and WeakSet Complete Guide
    • Preventing Memory Leaks with JS WeakMaps Guide
    • JavaScript Generators Deep Dive Full Guide
    • Handling Async Flows with JS Generator Functions
    • Advanced JavaScript Iterators Complete Guide
    • Creating JavaScript Custom Iterables Full Guide
    • JS Metaprogramming Advanced Architecture Guide
    • Writing Self-Modifying Code in JS Architecture
    • Creating Advanced UI Frameworks in JavaScript
    • JavaScript Macros and Abstract Code Generation
    • Advanced Web Workers for High Performance JS
    • OffscreenCanvas API in JS for UI Performance
Previous
Writing Self-Modifying Code in JS Architecture
17 min · advanced
Next
JavaScript Macros and Abstract Code Generation
18 min · advanced
Home/Tutorials/Programming Languages/JavaScript

Creating Advanced UI Frameworks in JavaScript

Build a modern UI framework from scratch in JavaScript. Covers virtual DOM implementation, diff algorithms, reactive state management, component lifecycle, template compilation, event delegation, batched rendering, hooks system, server-side rendering, and hydration.

JavaScriptadvanced
RuneHub Team
RuneHub Team
March 5, 2026
20 min read
RuneHub Team
RuneHub Team
Mar 5, 2026
20 min read

Building a UI framework teaches you how React, Vue, and Svelte work under the hood. This guide implements a virtual DOM, reconciliation algorithm, reactive state system, and component model from scratch.

For the reactive data binding that powers state management, see Data Binding with JS Proxies Complete Guide.

Virtual DOM Implementation

javascriptjavascript
// Virtual DOM nodes are plain objects describing the UI structure
 
function createElement(type, props = {}, ...children) {
  return {
    type,
    props: props || {},
    children: children.flat().map(child =>
      typeof child === "object" ? child : createTextNode(child)
    )
  };
}
 
function createTextNode(text) {
  return {
    type: "TEXT",
    props: {},
    children: [],
    text: String(text)
  };
}
 
// JSX-like helper (h function)
const h = createElement;
 
// Example virtual DOM tree
const vdom = h("div", { className: "app" },
  h("h1", { id: "title" }, "Hello Framework"),
  h("ul", { className: "list" },
    h("li", null, "Item 1"),
    h("li", null, "Item 2"),
    h("li", null, "Item 3")
  ),
  h("button", { onClick: () => console.log("clicked") }, "Click Me")
);
 
// RENDER VIRTUAL DOM TO REAL DOM
function render(vnode) {
  if (vnode.type === "TEXT") {
    return document.createTextNode(vnode.text);
  }
 
  const element = document.createElement(vnode.type);
 
  // Set properties and attributes
  for (const [key, value] of Object.entries(vnode.props)) {
    setProp(element, key, value);
  }
 
  // Render children
  for (const child of vnode.children) {
    element.appendChild(render(child));
  }
 
  return element;
}
 
function setProp(element, key, value) {
  if (key.startsWith("on")) {
    const eventType = key.slice(2).toLowerCase();
    element.addEventListener(eventType, value);
  } else if (key === "className") {
    element.setAttribute("class", value);
  } else if (key === "style" && typeof value === "object") {
    Object.assign(element.style, value);
  } else if (typeof value === "boolean") {
    if (value) element.setAttribute(key, "");
    else element.removeAttribute(key);
  } else {
    element.setAttribute(key, value);
  }
}
 
function removeProp(element, key, value) {
  if (key.startsWith("on")) {
    const eventType = key.slice(2).toLowerCase();
    element.removeEventListener(eventType, value);
  } else if (key === "className") {
    element.removeAttribute("class");
  } else {
    element.removeAttribute(key);
  }
}

Diff and Reconciliation Algorithm

javascriptjavascript
// Compare old and new virtual DOM trees, produce minimal DOM updates
 
const PATCH = {
  CREATE: "CREATE",
  REMOVE: "REMOVE",
  REPLACE: "REPLACE",
  UPDATE: "UPDATE"
};
 
function diff(oldTree, newTree) {
  // New node added
  if (!oldTree) {
    return { type: PATCH.CREATE, newTree };
  }
 
  // Old node removed
  if (!newTree) {
    return { type: PATCH.REMOVE };
  }
 
  // Different types mean full replacement
  if (oldTree.type !== newTree.type) {
    return { type: PATCH.REPLACE, newTree };
  }
 
  // Text nodes: compare text content
  if (oldTree.type === "TEXT") {
    if (oldTree.text !== newTree.text) {
      return { type: PATCH.REPLACE, newTree };
    }
    return null; // No change
  }
 
  // Same type: diff props and children
  const propPatches = diffProps(oldTree.props, newTree.props);
  const childPatches = diffChildren(oldTree.children, newTree.children);
 
  if (!propPatches && childPatches.every(p => p === null)) {
    return null; // No change
  }
 
  return {
    type: PATCH.UPDATE,
    propPatches,
    childPatches
  };
}
 
function diffProps(oldProps, newProps) {
  const patches = [];
 
  // Check for changed or new props
  for (const [key, value] of Object.entries(newProps)) {
    if (oldProps[key] !== value) {
      patches.push({ key, value, action: "set" });
    }
  }
 
  // Check for removed props
  for (const key of Object.keys(oldProps)) {
    if (!(key in newProps)) {
      patches.push({ key, value: oldProps[key], action: "remove" });
    }
  }
 
  return patches.length > 0 ? patches : null;
}
 
function diffChildren(oldChildren, newChildren) {
  const maxLen = Math.max(oldChildren.length, newChildren.length);
  const patches = [];
 
  for (let i = 0; i < maxLen; i++) {
    patches.push(diff(oldChildren[i], newChildren[i]));
  }
 
  return patches;
}
 
// APPLY PATCHES TO REAL DOM
function patch(parent, patches, index = 0) {
  if (!patches) return;
 
  const element = parent.childNodes[index];
 
  switch (patches.type) {
    case PATCH.CREATE: {
      parent.appendChild(render(patches.newTree));
      break;
    }
 
    case PATCH.REMOVE: {
      parent.removeChild(element);
      break;
    }
 
    case PATCH.REPLACE: {
      parent.replaceChild(render(patches.newTree), element);
      break;
    }
 
    case PATCH.UPDATE: {
      // Apply prop changes
      if (patches.propPatches) {
        for (const propPatch of patches.propPatches) {
          if (propPatch.action === "set") {
            setProp(element, propPatch.key, propPatch.value);
          } else {
            removeProp(element, propPatch.key, propPatch.value);
          }
        }
      }
 
      // Apply child patches (in reverse to handle removals correctly)
      for (let i = patches.childPatches.length - 1; i >= 0; i--) {
        patch(element, patches.childPatches[i], i);
      }
      break;
    }
  }
}

Reactive State System

javascriptjavascript
// Proxy-based reactivity that automatically tracks dependencies
 
let activeEffect = null;
const targetMap = new WeakMap();
 
function reactive(target) {
  return new Proxy(target, {
    get(obj, key) {
      track(obj, key);
      const value = obj[key];
      if (typeof value === "object" && value !== null) {
        return reactive(value); // Deep reactivity
      }
      return value;
    },
 
    set(obj, key, value) {
      const oldValue = obj[key];
      obj[key] = value;
      if (oldValue !== value) {
        trigger(obj, key);
      }
      return true;
    }
  });
}
 
function track(target, key) {
  if (!activeEffect) return;
 
  let depsMap = targetMap.get(target);
  if (!depsMap) {
    depsMap = new Map();
    targetMap.set(target, depsMap);
  }
 
  let deps = depsMap.get(key);
  if (!deps) {
    deps = new Set();
    depsMap.set(key, deps);
  }
 
  deps.add(activeEffect);
}
 
function trigger(target, key) {
  const depsMap = targetMap.get(target);
  if (!depsMap) return;
 
  const deps = depsMap.get(key);
  if (!deps) return;
 
  // Copy to avoid infinite loops
  const effects = new Set(deps);
  for (const effect of effects) {
    if (effect !== activeEffect) {
      effect();
    }
  }
}
 
function watchEffect(fn) {
  const effect = () => {
    activeEffect = effect;
    try {
      fn();
    } finally {
      activeEffect = null;
    }
  };
 
  effect(); // Run immediately to collect dependencies
  return effect;
}
 
function computed(getter) {
  let cachedValue;
  let dirty = true;
 
  const effect = () => {
    dirty = true;
  };
 
  return {
    get value() {
      if (dirty) {
        activeEffect = effect;
        try {
          cachedValue = getter();
        } finally {
          activeEffect = null;
        }
        dirty = false;
      }
      track({ _computed: true }, "value");
      return cachedValue;
    }
  };
}
 
// Usage
const state = reactive({ count: 0, name: "World" });
 
watchEffect(() => {
  console.log(`Count is: ${state.count}`);
});
// "Count is: 0" (initial run)
 
state.count++; // "Count is: 1" (automatic re-run)
state.count++; // "Count is: 2"

Component Model with Lifecycle

javascriptjavascript
// Component base class with lifecycle hooks and rendering
 
class Component {
  static _currentInstance = null;
 
  constructor(props = {}) {
    this.props = props;
    this.state = reactive(this.setup ? this.setup(props) : {});
    this._vdom = null;
    this._element = null;
    this._mounted = false;
    this._effects = [];
    this._cleanups = [];
  }
 
  // Override in subclass
  render() {
    return h("div", null, "Empty component");
  }
 
  // LIFECYCLE HOOKS
  onMounted() {}
  onUpdated() {}
  onUnmounted() {}
 
  // STATE MANAGEMENT
  setState(updates) {
    if (typeof updates === "function") {
      updates = updates(this.state);
    }
    Object.assign(this.state, updates);
    // Reactivity triggers re-render automatically
  }
 
  // MOUNT TO DOM
  mount(container) {
    Component._currentInstance = this;
 
    // Setup reactive rendering
    watchEffect(() => {
      const newVdom = this.render();
 
      if (this._vdom) {
        // Update
        const patches = diff(this._vdom, newVdom);
        if (patches) {
          patch(container, patches, 0);
        }
        this._vdom = newVdom;
        if (this._mounted) this.onUpdated();
      } else {
        // Initial render
        this._vdom = newVdom;
        this._element = render(newVdom);
        container.appendChild(this._element);
        this._mounted = true;
        this.onMounted();
      }
    });
 
    Component._currentInstance = null;
  }
 
  unmount() {
    // Run cleanup functions
    for (const cleanup of this._cleanups) {
      cleanup();
    }
    this._cleanups = [];
 
    if (this._element && this._element.parentNode) {
      this._element.parentNode.removeChild(this._element);
    }
 
    this._mounted = false;
    this.onUnmounted();
  }
}
 
// EXAMPLE COMPONENT
class Counter extends Component {
  setup() {
    return { count: 0 };
  }
 
  increment() {
    this.state.count++;
  }
 
  render() {
    return h("div", { className: "counter" },
      h("p", null, `Count: ${this.state.count}`),
      h("button", {
        onClick: () => this.increment()
      }, "Increment")
    );
  }
 
  onMounted() {
    console.log("Counter mounted");
  }
 
  onUpdated() {
    console.log(`Counter updated: ${this.state.count}`);
  }
}
 
// Mounting (in browser context):
// const app = new Counter();
// app.mount(document.getElementById("root"));

Hooks System

javascriptjavascript
// React-style hooks for functional components
 
const hookStates = new WeakMap();
let currentComponent = null;
let hookIndex = 0;
 
function getHookState() {
  if (!hookStates.has(currentComponent)) {
    hookStates.set(currentComponent, []);
  }
  return hookStates.get(currentComponent);
}
 
function useState(initialValue) {
  const hooks = getHookState();
  const idx = hookIndex++;
 
  if (hooks[idx] === undefined) {
    hooks[idx] = typeof initialValue === "function" ? initialValue() : initialValue;
  }
 
  const setState = (newValue) => {
    const current = hooks[idx];
    const next = typeof newValue === "function" ? newValue(current) : newValue;
 
    if (!Object.is(current, next)) {
      hooks[idx] = next;
      scheduleRerender(currentComponent);
    }
  };
 
  return [hooks[idx], setState];
}
 
function useEffect(callback, deps) {
  const hooks = getHookState();
  const idx = hookIndex++;
 
  const prevDeps = hooks[idx]?.deps;
  const hasChanged = !prevDeps || deps === undefined ||
    deps.some((dep, i) => !Object.is(dep, prevDeps[i]));
 
  if (hasChanged) {
    // Cleanup previous effect
    if (hooks[idx]?.cleanup) {
      hooks[idx].cleanup();
    }
 
    // Schedule effect after render
    queueMicrotask(() => {
      const cleanup = callback();
      hooks[idx] = { deps, cleanup: typeof cleanup === "function" ? cleanup : null };
    });
  }
 
  if (!hooks[idx]) {
    hooks[idx] = { deps, cleanup: null };
  }
}
 
function useMemo(factory, deps) {
  const hooks = getHookState();
  const idx = hookIndex++;
 
  const prevDeps = hooks[idx]?.deps;
  const hasChanged = !prevDeps || deps.some((dep, i) => !Object.is(dep, prevDeps[i]));
 
  if (hasChanged) {
    hooks[idx] = { value: factory(), deps };
  }
 
  return hooks[idx].value;
}
 
function useRef(initialValue) {
  const hooks = getHookState();
  const idx = hookIndex++;
 
  if (hooks[idx] === undefined) {
    hooks[idx] = { current: initialValue };
  }
 
  return hooks[idx];
}
 
// BATCHED RENDERING
const renderQueue = new Set();
let renderScheduled = false;
 
function scheduleRerender(component) {
  renderQueue.add(component);
 
  if (!renderScheduled) {
    renderScheduled = true;
    queueMicrotask(() => {
      renderScheduled = false;
      for (const comp of renderQueue) {
        comp.rerender();
      }
      renderQueue.clear();
    });
  }
}
Framework ConceptOur ImplementationReact EquivalentVue Equivalent
Virtual nodecreateElement(type, props, ...children)React.createElement()h() / template compiler
Reconciliationdiff() + patch()Fiber reconcilerpatchVNode()
Statereactive() via ProxyuseState / setStatereactive() / ref()
Side effectswatchEffect()useEffect()watchEffect()
Computedcomputed(getter)useMemo()computed()
ComponentClass with render()Function or ClassSFC / Options API
Rune AI

Rune AI

Key Insights

  • Virtual DOM nodes are plain objects describing UI structure; the render function converts them to real DOM elements: This separation enables diffing, batching, and platform-agnostic rendering
  • The diff algorithm compares old and new virtual trees to produce minimal DOM patches: It checks node type, props, and children recursively, avoiding unnecessary DOM operations
  • Proxy-based reactivity auto-tracks dependencies and triggers re-renders when tracked properties change: This eliminates manual shouldComponentUpdate logic and enables fine-grained updates
  • Component lifecycle hooks (mounted, updated, unmounted) provide insertion points for side effects and cleanup: Effects scheduled in watchEffect run automatically when their dependencies change
  • Hooks store state in arrays indexed by call order, which is why they must be called unconditionally and in the same order: This constraint enables function components to have persistent state without classes
Powered by Rune AI

Frequently Asked Questions

Why use a virtual DOM instead of direct DOM manipulation?

The virtual DOM provides a declarative programming model: you describe what the UI should look like, and the framework figures out the minimal changes needed. Direct DOM manipulation requires you to manually track what changed and update specific nodes. The virtual DOM also enables batched updates (multiple state changes produce a single DOM update), server-side rendering (virtual DOM can render to strings), and platform-agnostic rendering (the same virtual DOM can target different renderers). The trade-off is memory overhead for maintaining the virtual tree and CPU overhead for diffing.

How does key-based reconciliation work?

Keys help the diff algorithm identify which children moved, were added, or were removed in a list. Without keys, the algorithm matches children by index, which causes unnecessary DOM operations when items are reordered. With keys, the algorithm builds a map of old children by key, then for each new child, looks up the matching old child to reuse its DOM node. This preserves component state and DOM element identity during reorders. Keys should be stable, unique identifiers (database IDs, not array indices).

What makes Proxy-based reactivity better than setState?

Proxy-based reactivity automatically detects which state properties a component uses and re-renders only when those specific properties change. With setState, you must manually decide when to update and the framework re-renders the entire component subtree. Proxy reactivity also enables fine-grained updates: if a component uses `state.a` but not `state.b`, changing `state.b` does not trigger a re-render. The trade-off is that Proxy has a runtime cost per property access and does not work with primitives directly.

How do hooks manage state without classes?

Hooks use the call order within a component function to associate state with specific hook calls. Each component maintains an array of hook states. On each render, the framework resets a counter to zero and increments it for each hook call. `useState` at index 0 always refers to the same state slot. This is why hooks cannot be called conditionally (it would shift the indices). The hook state array is stored in a WeakMap keyed by the component instance, allowing automatic cleanup when the component is garbage collected.

Conclusion

Building a UI framework reveals the engineering behind declarative rendering. Virtual DOM with reconciliation, Proxy-based reactivity, and hooks-style state management form the core of modern frameworks. For the reactive proxy patterns underlying state systems, see Data Binding with JS Proxies Complete Guide. For Web Worker offloading of rendering work, explore Advanced Web Workers for High Performance JS.

Tags

Virtual DOMJavaScriptUI FrameworkReactive ProgrammingComponents
Previous
Writing Self-Modifying Code in JS Architecture
17 min read · advanced
Next
JavaScript Macros and Abstract Code Generation
18 min read · advanced

More in this topic

OffscreenCanvas API in JS for UI Performance

Master the OffscreenCanvas API to offload rendering from the main thread. Covers worker-based 2D and WebGL rendering, animation loops inside workers, bitmap transfer, double buffering, chart rendering pipelines, image processing, and performance measurement strategies.

Advanced Web Workers for High Performance JS

Master Web Workers for truly parallel JavaScript execution. Covers dedicated and shared workers, structured cloning, transferable objects, SharedArrayBuffer with Atomics, worker pools, task scheduling, Comlink RPC patterns, module workers, and performance profiling strategies.

JavaScript Macros and Abstract Code Generation

Master JavaScript code generation techniques for compile-time and runtime metaprogramming. Covers AST manipulation, Babel plugin authorship, tagged template literals as macros, code generation pipelines, source-to-source transformation, compile-time evaluation, and safe eval alternatives.

On this page

    Share
    RuneHub
    Programming Education Platform

    Master programming through interactive tutorials, hands-on projects, and personalized learning paths designed for every skill level.

    Stay Updated

    Learning Tracks

    • Programming Languages
    • Web Development
    • Data Structures & Algorithms
    • Backend Development

    Practice

    • Interview Prep
    • Interactive Quizzes
    • Flashcards
    • Learning Roadmaps

    Resources

    • Tutorials
    • Tech Trends
    • Search
    • RuneAI

    Support

    • FAQ
    • About Us
    • Privacy Policy
    • Terms of Service
    • System Status
    © 2026 RuneAI. All rights reserved.